May 16, 2008, 03:37 PM // 15:37
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#101
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Krytan Explorer
Join Date: Nov 2007
Location: The Ice Wastes in the Underworld.
Guild: The Renegades Of Ascalon
Profession: E/
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Why does this always happen,
Why do people insist on complaining for complainings sake, this is a bonus nothing more, it is free. What is more it isnt even out yet, secondly the people with destroyer weapons whats the problem? you have a "full" monument, nothing lost on your part, the cash you spent was your desision alone.
I am not rich, if they did add torment weapons ect i would not be able to get them, but destroyer weapons, regardless of looks would still fill my hom if i desired to fill it to a degree.
Please, talk and discuss about it by all means, but dont let this devolve into a thread of flaming. keep on topic "what are your guesses"
Daniel
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May 16, 2008, 03:59 PM // 15:59
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#102
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Desert Nomad
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
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Tormented weapons plz... I hate destroyer and at least tormented looks good.
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May 16, 2008, 04:12 PM // 16:12
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#103
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Wilds Pathfinder
Join Date: Aug 2006
Location: Netherlands
Guild: [WitB]
Profession: W/
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Quote:
Originally Posted by Phoenix Tears
imo tomented stuff is as much butt ugly, as most of the destroyer items... and as said, I'm against tormented weapons. Rich players should not get rewarded more, than neccessary...
And those weapons are only for super rich players, because it requires lots of money to get one of those butt ugly shit weapons, far more, than for destroyer weapons...
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How exactly is this any different than Monument of Resilience, where you can only display elite armor?
The point of of HoM is keeping your accomplishments and carry those over to GW2, of course what is and what is not an accomplishment varies per player, but you just need to set certain standards in order to make it a smooth process to gain benefit from those items GW2. You can't expect ANet employees to rate every single random item a player displays and determine how much benefit they gain from it in GW2.
So is a tormented item an accomplishment? Maybe, maybe not, but it's for damn sure a gold req 12 water wand is not an accomplishment. And if you would open the monument to whatever a player wants to display, those items would probably end up there.
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May 16, 2008, 04:41 PM // 16:41
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#104
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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New weapons the require EFFORT (not time) and are UNTRADEABLE please~
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May 16, 2008, 05:02 PM // 17:02
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#105
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Desert Nomad
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Quote:
Originally Posted by lyra_song
New weapons the require EFFORT (not time) and are UNTRADEABLE please~
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That would be awesome.
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May 16, 2008, 05:06 PM // 17:06
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#106
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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They wont put Deldrimor in without the rest of the endgame ones so im guessing every endgame weapon and maybe probably tormented.
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May 16, 2008, 05:18 PM // 17:18
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#107
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Jungle Guide
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I totally forgot about you can craft deldrimor weps, I would put my money on that going into HoM
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May 16, 2008, 05:32 PM // 17:32
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#108
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by lyra_song
New weapons the require EFFORT (not time) and are UNTRADEABLE please~
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That would be awesomeness!
A reward for skillfull and fun gameplay void of repetition! Ah, who am i kidding ...
(You know, we have those, BMP weapons ... Time to put them to use? HM BMP, anyone? )
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May 16, 2008, 05:35 PM // 17:35
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#109
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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Quote:
Originally Posted by Adja1005
If i put a lot of effort and time into accumulating a horde of gold and spend lots of it on high end items i want to be able to show that expensive "bling" off to people in my HoM.
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Quote:
Originally Posted by TheRaven
I also worked hard on my LB and Ursan titles and eventually started getting into DOA groups and just last month I earned my 60th gemstone and picked up my own Torment Shield.
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Ursan=little effort
Quote:
Originally Posted by lyra_song
New weapons the require EFFORT (not time) and are UNTRADEABLE please~
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I couldn't agree more.
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May 16, 2008, 06:37 PM // 18:37
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#110
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Hustler
Join Date: Nov 2006
Location: in between GW2 servers
Profession: Mo/
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WOW!1 This is the most exciting thing I've heard since the Deldrimor weapon crafter.
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May 16, 2008, 06:45 PM // 18:45
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#111
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Grotto Attendant
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Tormented probably, maybe Deldrimor. I dont care about HoM anyways.
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May 16, 2008, 07:20 PM // 19:20
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#112
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Desert Nomad
Join Date: Jul 2006
Profession: W/R
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Lol Destroyer weapon market will CRASH!!! I want to put my emerald blade and magmas shield!! Tormented and Delimedor items and BMP items
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May 16, 2008, 07:28 PM // 19:28
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#113
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Jungle Guide
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I think it'll be the end game weapons, hence why they recently added a set for Prophecies.
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May 16, 2008, 07:56 PM // 19:56
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#114
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Academy Page
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Deldrimor (Prophecies)
Tormented (Night Fall)
Zodiac (Factions)
A crafter would then be needed at the end of Urgoz Warren / The Deep to craft such zodiac weapons. Also, while they're there, add Zodiac Spear and Scythe. Maybe such items could require both amber and jadeite, who knows.
This is my guess.
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May 16, 2008, 11:55 PM // 23:55
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#115
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Desert Nomad
Join Date: Jul 2006
Profession: W/R
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Quote:
Originally Posted by Zsig
Zodiac (Factions)
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Why Zodiac? Those aren't the only skins limited to factions, there are also celestial and such. (I would suggest celestial before zodiac) It would be really interesting if they added in an end game factions crafter!!!
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May 17, 2008, 12:22 AM // 00:22
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#116
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Banned
Join Date: Jan 2008
Profession: E/Me
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Maybe they will have diffrent racks, one for destroyer, one for tormented, one for deldrimore, one for ppl that have all the money in the world
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May 17, 2008, 12:30 AM // 00:30
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#117
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Lion's Arch Merchant
Join Date: Aug 2007
Guild: Modified Soul Society
Profession: Mo/R
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If you look at how Guild Wars changes, the typical move is to add value to items that normally have none. For instance, consumables has boosted the value of some materials which previously had zero trade value. Maybe not a lot due to heavy farming, but enough to make some difference. In another example, Zaishen Keys started off as an interesting concept, but after several months nobody cared about them and the prices started to bomb. Last I saw they were approaching 2K each... I.e., almost worthless given that lockpicks sell for 1.25K. GW added a new title and emote, and now you can easily find buyers willing to trade ecto for them.
Right now, end-game greens have very low trade value and somebody (preferably yourself) would actually have to beat the game to actually get them. I would not be surprised if Deldrimor weapons were added not just to give fans something that they requested for a long time, but also so that all three regular campaigns now have an end-game green, and therefore any Guild Wars owner can submit their end-game weapons to the HoM.
The Tormented Weapons might make it into the HoM, but from what I can tell, Armbraces of Truth are still worth a lot of money, so I don't see what would be the point of trying to boost their value.
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May 17, 2008, 12:40 AM // 00:40
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#118
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Banned
Join Date: Jan 2008
Guild: Team Apathy [aFk]
Profession: W/P
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I'd like to put my starter weapons in there.
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May 17, 2008, 12:52 AM // 00:52
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#119
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Krytan Explorer
Join Date: Mar 2006
Location: U.S.
Guild: [FluX]
Profession: W/
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i think any end game weapon that can be crafted as a gold will be added to HoM, it only makes sense
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May 17, 2008, 01:40 AM // 01:40
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#120
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Frost Gate Guardian
Join Date: Dec 2005
Location: earth
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Quote:
Originally Posted by zwei2stein
Keep people playing till GW2 rolls out and make them pissed enough at GW1 so that they will quite GW1 for GW2
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Or piss em off enough to pass on GW2.
I said earlier this is prob a good thing, although really late. Elite area wepons imo, zodiacs, eternal, etc.
The whole HoM is designed around 1 character, titles, wepons, etc. So pick a char you really love, and go until it is all filled up. And if XX # of titles isn't enough, we may add more - just to keep you interested.
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